AUDIO CLEANUP BLOG / 8 MIN READ

How do I fix background noise in my video?

Hiss, fans, hum and room tone are the fastest way to make a good video sound cheap. Most of it comes out, if you fix it in the right order: record cleaner first, then denoise, EQ and gate in the edit.

80 Hzhigh-pass start point
−14 LUFSloudness target
2places to fix noise
0-100audio score

By Thomas, founder of CutScore · Updated June 2026

AUDIO CHECK · interview_take2.mp4
A studio audio console with rows of faders and level meters, the kind of desk where background noise gets isolated and removed from a voice recording before a video is published.
AUDIO SCORE
FIXES ADVISED
listening for what is behind the voice
Steady hiss behind voice · denoise pass00:04
Low-end rumble · high-pass at 80 Hz00:31
Loudness on target · −14 LUFS
The 30-second answer To fix background noise in your video, work in two places. While recording, get the mic close to your mouth, switch off fans and AC, and choose the softest room you have, because most noise problems are really distance problems. In the edit, run a denoise pass to remove steady hiss and hum, add a high-pass filter around 80 Hz to cut low rumble, and set a noise gate so the room falls silent between sentences. Then check loudness sits near −14 LUFS with peaks under −1 dBTP, so the cleaned voice lands at the right level. If you would rather not eyeball any of that, it is the exact job CutScore does in one pass.
WHY IT IS THERE AT ALL

Background noise is rarely a single villain. It is a fridge two rooms away, a laptop fan, the air conditioning you stopped hearing an hour ago, traffic through a single-pane window, and the faint hiss your microphone adds for free. Stack those up and your viewer hears a wash of grey behind your voice. They cannot name it, but their brain quietly files the video under "homemade" before you have finished your first sentence.

Here is the part that trips most people up. The noise is loud because the mic is far. The further the mic sits from your mouth, the more gain you have to add to bring your voice up, and that gain lifts everything else in the room by exactly the same amount. So you do not have a noise problem so much as a distance problem wearing a disguise. I have shipped a few early videos recorded from across a desk, and the cleanup afterwards was always worse than just moving the mic would have been.

The good news: steady noise is the easy kind to remove. Hiss, hum, fans and AC are constant, so software can learn their fingerprint and subtract it. The hard kind is the one-off: a door slam, a car horn, a chair scrape that lands right on a word. Knowing which kind you have decides whether this takes two minutes or a re-record.

THE CLEANUP STACK

The order to fix background noise in your video.

Run these from top to bottom on your voice track. Each one targets a different kind of noise, and doing them in order keeps the voice natural instead of underwater.

StepWhat to setWhat it kills
High-pass filter≈ 80 HzLow rumble, traffic, AC drone and desk thumps you feel more than hear.
Denoise / noise reduction6 to 12 dBSteady hiss, fan whir and mic self-noise sitting under the whole take.
Noise gatesoft thresholdRoom tone in the gaps, so silence between sentences is actually silent.
De-hum50 / 60 Hz notchThe electrical buzz from bad cables, dimmers or cheap power.
Gentle EQsmall cuts onlyBoxy or harsh frequencies that the denoiser left a little exposed.
Loudness pass≈ −14 LUFSThe risk that your now-cleaner voice ends up too quiet in the feed.
The one rule that matters mostQuieter, not silent. If you crank the denoiser until the room is dead, the voice goes with it and starts to sound robotic and swimmy. Aim for noise that is just low enough to forget about, and let a little room tone stay. A clean recording you barely processed always beats a noisy one you tortured.
SKIP THE GUESSWORK

Not sure how much noise is too much, or whether your fix made it worse? CutScore listens, measures the gap between your voice and the noise floor, and tells you exactly where it is worst.

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HOW TO ACTUALLY DO EACH STEP

Five passes, in plain language.

1. Record cleaner before you fix anything

The cheapest noise reduction happens before you press record. Move the mic close, a hand-span from your mouth is a good start, and you instantly need less gain, which means less room. Switch off the obvious offenders: AC, fans, the dishwasher, anything with a motor. Then deaden the room. A carpet, a sofa, curtains, even a duvet behind the camera turns a hard echoey box into a soft one. None of this costs money, and it does more than any software pass you will run later.

2. High-pass first, denoise second

Start with a high-pass filter set around 80 Hz. It rolls off the low rumble, the AC drone and the desk thumps, none of which carry your voice, so cutting them costs you nothing and clears space. Then run the denoiser. Most tools let you grab a short sample of "just the room" with no talking, so the software learns the noise and subtracts only that. Keep the reduction modest, somewhere around 6 to 12 dB. Past that the voice starts to warble.

An audio engineer leaning into a set of studio monitors and a control surface, focused on cleaning a noisy voice track so only the speech remains in the final video.
Denoise modestly: aim for quieter, not silent, so the voice stays human. Photo: Los Muertos Crew / Pexels.

3. Gate the gaps, then de-hum if needed

A noise gate is the quiet hero here. Set a soft threshold and it mutes the track whenever you are not talking, so the room tone disappears in the pauses and only the speech survives. Keep the gate gentle, or words will clip on at the front. If you hear a steady electrical buzz under everything, that is hum, and it lives at 50 or 60 Hz depending on your country. A de-hum tool or a narrow notch filter at that exact frequency removes it without touching your voice. Bad cables and dimmer switches are the usual suspects.

4. Decide if the take is even savable

Be honest with yourself here. Steady noise comes out; events do not. A constant fan or hiss has a stable fingerprint, so the denoiser can lift it cleanly. A dog barking on your punchline, a motorbike, a chair scrape on a key word, those overlap the voice and there is no clean way to remove one without scarring the other. If a one-off sound lands on something important, the real fix is usually to re-read that line, not to fight it in software for an hour. I have lost whole evenings to this. Re-recording the sentence takes ninety seconds.

5. Re-check loudness, because cleanup makes things quiet

Denoising and gating almost always pull your overall level down, so the last step is to put it back. Normalise the voice toward −14 LUFS for YouTube so it does not feel timid next to the next video in the feed, and keep your true peak at or below −1 dBTP so nothing crackles after the platform re-encodes your file. Then listen on the worst speakers you own, a phone, cheap earbuds, a laptop. If the voice is clear and the silence is genuinely quiet on those, you are done. Audio is half of what we analyze for a reason: people forgive a soft shot, but they click away from noisy sound.

RATHER SEE IT THAN READ IT?

Here is a real CutScore report for an everyday video: the audio scored, the noise flagged with timestamps, loudness checked against target, and the exact fixes.

See a sample report
SHORT ON TIME

If you only fix three things.

You will not always have an hour for a full cleanup stack. These three remove most of the noise most people hear, and they are quick.

1
30-SEC FIXRECORDING
Move the mic closer next time
Nothing you do in the edit beats a closer mic. Halve the distance to your mouth and the voice jumps up while the room stays where it is, so the gap between them widens and there is simply less noise to remove. This is the biggest single change on the list.
How Aim for a hand-span off-axis, just out of frame, then drop the gain until the room hiss almost vanishes.
2
EDITAUDIO
High-pass, then a modest denoise
A high-pass around 80 Hz plus a single denoise pass at 6 to 12 dB removes the rumble and the steady hiss that make footage sound cheap. Two clicks in most editors. Stop before the voice starts to sound underwater.
How Sample a second of "room only" so the denoiser learns the noise, then subtract just that. See how loud the result should be.
3
QUICKAUDIO
Reset loudness to about −14 LUFS
Cleanup makes things quiet, and a quiet video feels weak in the feed no matter how clean it is. Normalise the cleaned voice toward −14 LUFS with a true peak under −1 dBTP so it sits at the same level as everything else.
How Run a loudness meter over the export, or let CutScore measure it and tell you the exact gain change.
THREE WAYS TO CLEAN IT UP

By ear, with plugins, or in one pass.

OPTION 01

By ear in your editor

Free, and fine for steady noise. Most editors ship a high-pass, a noise reducer and a gate. The catch is the one we keep hitting: your ears adapt to the noise as you work, so you stop hearing it and either under-fix or over-fix. Take a break, then listen fresh on cheap speakers.

OPTION 02

With dedicated plugins

Powerful and precise. Specialist noise tools learn a room print, separate voice from background and undo a lot of damage. The cost is money and a learning curve: too many sliders, easy to over-process, and you still have to judge the result by ear against a loudness target you have to know.

OPTION 03

With a coach in one pass

Hand the file (or a link) to CutScore. It measures the noise, the voice-to-noise gap, the loudness and the peaks, then points to the exact timestamps and the fix for each. No room prints to capture, no sliders to second-guess. See a sample report.

How CutScore handles your audio CutScore is an AI video quality coach for pre-publish QC. It measures the audio of your video deterministically: loudness with an EBU R128 meter against the −14 LUFS target, true peak against −1 dBTP, and the gap between your voice and the noise floor that tells it how much background noise you are carrying. You get one score, the timestamps where noise is worst, and a prioritised list of fixes, before anyone else hears it. It judges the craft of the video, sound included, not your tags or thumbnails. More on the method and the standards.
QUESTIONS

Frequently asked.

Fix it in two places. First, record cleaner: get the mic close to the mouth, kill fans and AC, and pick a soft room. Then in the edit, run a denoise pass to remove steady hiss and hum, add a high-pass filter around 80 Hz, and use a noise gate so the room goes quiet between sentences. Finish by setting loudness near −14 LUFS so the cleaned voice still sits at the right level.
Yes, up to a point. Steady noise like fans, hiss, hum and air conditioning comes out cleanly because software can learn its fingerprint and subtract it. One-off sounds like a door slam or a car horn are much harder, because they overlap the voice. Push denoising too far and the voice starts to sound underwater, so the goal is quieter, not silent.
Usually distance and room. The further the mic sits from your mouth, the more you have to turn up the gain, and that gain lifts the room, the fridge and the laptop fan along with your voice. Hard walls and bare floors add reflections on top. A closer mic in a softer room solves most of it before you touch any software.
Yes. CutScore measures the audio of your video, flags steady background noise and a poor voice-to-noise gap, checks loudness against the −14 LUFS target and true peak under −1 dBTP, and points to the timestamps where it is worst. You get a 0 to 100 score with the evidence and the fixes, before you publish.
EARLY ACCESS

Stop publishing noisy audio.

CutScore listens to your video, flags the background noise with timestamps, and tells you exactly what to fix, with the evidence to back it up. Join the waitlist for early access.

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