Exposure clipping
The detail your sensor never recorded — and post can't invent.
By Thomas Linck, founder · Updated June 2026
Exposure clipping is what happens when pixels are pushed past what the sensor can record: highlights lock to pure white, shadows sink to solid black. A clipped area holds no detail at all, so there is nothing for any slider to recover in post. Blown highlights and crushed blacks are the two ends of the same fault.
Once a window, a sky or a forehead blows out to flat white, that texture is gone for good — no grade can invent what the sensor never captured. Small specular highlights are fine; clipped skin or sky is not. Read it on a waveform or histogram before you publish, and turn on zebras so the camera warns you while you can still fix it.
| Highlights | no clipped skin or sky | small speculars are fine |
| Shadows | keep some texture | solid black reads unfinished |
| Check | waveform / histogram | zebras warn at record time |